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Market · South Korea · Thu 12 Nov · 3 min read · By Roland Cinco

Paradise Co lifts third-quarter net income by 20.6 percent

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What happened

South Korea’s foreigner-only casino operator Paradise Co reported third-quarter net income attributable to shareholders of KRW27.78 billion, up 20.6 percent year-on-year, according to GGRAsia.

Net income increased by 76.0 percent from the preceding quarter, according to the company filing cited in GGRAsia’s report published on 11 November 2026.

Sales for the three months to 30 September 2026 reached nearly KRW351.66 billion, an increase of 22.0 percent compared with the same quarter last year.

Overall sales also increased by 10.6 percent quarter-on-quarter, giving Paradise Co growth against both comparison periods in the latest reporting period.

For the first nine months of 2026, net income stood at KRW60.04 billion, down 20.0 percent, while overall sales increased 12.6 percent to KRW963.71 billion.

Aggregate casino sales for those nine months reached KRW744.59 billion, up 10.8 percent from the prior-year period, according to data released in early October.

Why it matters

Sources: GGRAsia, markets.ft.com

  1. GKL net income falls 52.6 percent as costs riseSouth Korean foreigner-only casino operator Grand Korea Leisure reported third-quarter net income of KRW6.95 billion, down 52.6 percent year-on-year and 61.4 percent sequentially. Preliminary results filed with the Korea Exchange on 10 November 2026 showed consolidated sales of just over KRW109.67 billion, up 0.3 percent year-on-year but down 8.9 percent sequentially. Operating income for the three months to 30 September fell 44.4 percent year-on-year to KRW9.62 billion, a decline of 53.8 percent from the preceding quarter. The operating margin narrowed to 8.8 percent, compared with 15.8 percent a year earlier and 17.3 percent in the second quarter. Cost of sales increased 8.0 percent year-on-year to KRW89.96 billion, with higher spending on wages, employee benefits and sales promotion, according to the announcement. Selling, general and administrative expenses increased 15.5 percent to KRW10.09 billion, while finance costs rose to KRW2.99 billion from KRW285 million a year earlier. Third-quarter casino sales fell 1.4 percent year-on-year to KRW134.64 billion and declined 10.9 percent sequentially; consolidated sales reflect deductions and include foreign-exchange income.Market · South Korea
  2. Kangwon Land posts quarterly loss as mass gaming revenue fallsKangwon Land Inc reported a KRW3.63 billion net loss for the third quarter of 2026, compared with a KRW113.07 billion profit in the prior-year period. The company attributed the reversal mainly to fair-value losses on financial assets following sharply higher bond yields, recording a net non-operating loss of approximately KRW55.9 billion. Third-quarter operating income fell 17.9 percent year-on-year to KRW59.67 billion, while group-wide sales declined 3.8 percent to KRW369.45 billion for the three months to 30 September. Casino visitor volume fell 3.2 percent year-on-year to 640,039, which the company said led to a 2.5 percent decrease in GGR to KRW359.4 billion. Mass gaming GGR, including foreign visitors, fell 4.8 percent to KRW294.9 billion, with the company reporting visitation down 3.4 percent and drop down 6.5 percent. VIP GGR rose 9.6 percent year-on-year to KRW64.5 billion, supported by an 11.1 percent increase in visitation and a 5.2 percent rise in drop. Non-gaming revenue fell 17.4 percent to KRW41.7 billion, primarily because ongoing room renovations reduced hotel and condominium room revenue and water park revenue, the company said.Market · South Korea
  3. Sega Sammy profit jumps 298.6% as gaming losses widenJapan’s Sega Sammy Holdings Inc reported net profit of JPY10.93 billion for the six months to 30 September 2026, up 298.6% year-on-year, GGRAsia reported. According to the company’s 6 November filing, group net sales reached JPY212.58 billion for the April-to-September period, an increase of 5.7% from the prior-year period. Adjusted earnings before interest, taxation, depreciation and amortisation rose 54.0% year-on-year to JPY24.58 billion over the same six months. The gaming business recorded sales of nearly JPY16.36 billion, up 91.1% year-on-year, but reported an operating loss of JPY3.9 billion for the period. In its accompanying presentation, the company said results exceeded expectations across all segments, existing gaming businesses performed steadily, and pachislot and pachinko sales were strong. Gaming-machine sales across North America and Asia totalled 784 units during the six months, up 23.9% from 633 units in the comparable prior-year period. The company attributed solid gaming-machine sales to growth in key series including Railroad Riches and Super Burst, and launched Bonanza Bros. Golden Heist in September.Market · Japan