Built for iGaming operators and licensed fintech platforms. Tell us your stage, pick a method, and enter the numbers you already track. You get a budget and every step of the math behind it.
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Your stage shapes how to read the result. The method decides whether you start from user value or from cash flow.
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Unsure about a field? Open “What is this?” under it, or load example numbers to see how it works.
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Every figure comes with the working, so you can check it and take it to your finance team.
Acquisition cost, retention, and payback all shift as a brand matures. Select the stage closest to yours and the results will explain what it means for your budget. Optional. Select it again to clear.
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Launched recently or entering the Philippines. Little or no cohort history yet.
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Proven channels and a few months of cohort data. Scaling spend.
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Established brand with years of retention data and a high-value user program.
Switch between them at any time. Your numbers for each are kept.
Start from what a user is worth. Set the most you will pay to acquire one, then multiply by your acquisition target. Best for sizing a budget around a growth target.
Start from cash flow. See how long each user takes to earn back their cost and how much cash to fund in the meantime. Best for finance and board conversations.
The average net revenue one user brings in over their lifetime with you. For iGaming, use net gaming revenue (NGR). For fintech, use fees, spread, and interest income after incentives.
Include users who return after going quiet and users who move into higher-value tiers. A simple single-cycle formula leaves both out. See how value splits by tier.
Defaults to 3:1. How many pesos of user value you want back for every peso spent acquiring that user. At 3:1, a user worth ₱2,400 justifies up to ₱800. Raise it to be more conservative.
Defaults to ₱800. The hard ceiling you will pay to acquire one new depositing user. The calculator compares it with the ceiling from your ratio and uses whichever is lower.
New depositing users. For iGaming, first-time depositors (FTDs). For fintech, first funded accounts or first transactions. Sign-ups that never deposit do not count.
How many months you plan to acquire at this pace. Use 3 for a quarter or 12 for a year.
Add your user lifetime value, monthly user target, and campaign length.
Monthly budget
CAC used
New users acquired
Expected user value
Defaults to ₱800. Total acquisition spend, including media, affiliate commissions, and influencer fees, divided by new depositing users. Use your own per-brand figure, since a blended CAC can reverse the conclusion. See cost per FTD benchmarks.
Defaults to 20%, the method in our Philippine iGaming benchmark. The share of revenue left after winnings, bonuses, taxes, payment costs, and platform fees. Fintech margins vary by product, so use your own.
Average monthly revenue per depositing user (ARPU). For iGaming, gross gaming revenue per active player. For fintech, fees, spread, and interest per active user. The margin turns this into the amount that pays back acquisition cost.
New depositing users. For iGaming, first-time depositors (FTDs). For fintech, first funded accounts or first transactions.
How long you keep spending at this pace. The chart runs past this point to show when your cash is fully recovered.
Add your monthly revenue per user, monthly user target, and months of acquisition.
Payback per user
Monthly spend
Total spend
Cash fully recovered
Bars shrink as each month’s new users pay back their acquisition cost. The shaded area is the spending period.
How we got thisMeasured Philippine data on acquisition cost, payback, and where user value sits.
Benchmark
Four operators on one method. Cost per FTD from $6.44 to about $25, payback from 2.9 to 9.6 months.
Benchmark
94.3% of players produced 37.1% of revenue. Why blended LTV hides where the value sits.
Guide
The questions worth asking before you commit acquisition budget to a partner.
How we build it
Growth StrategyArchitecture before media plan Performance AcquisitionBuilt for user quality Retention and CRMLifecycle systems that shorten payback Affiliate and InfluencerAccess to the WOMO networkWho we build for
iGamingPAGCOR-licensed operators FintechCrypto exchanges, lending, and payments DRS for StartupsFull capability for twelve monthsIf you pick one, lead with payback. It answers the question finance is asking, which is how long the cash is out, and it does not depend on retention, the least reliable input in most markets. Use the LTV-based CAC ceiling to size a budget around a growth target once you trust your LTV. Most brands benefit from running both.
Yes. The math is the same. For iGaming, a new depositing user is a first-time depositor and revenue is gaming revenue. For fintech, it is a first funded account or first transaction, and revenue is fees, spread, and interest. Fintech margins vary more by product, so replace the 20% default with your own.
New entrants pay more per user while channels are tested, and most early users land in the lowest-value tier. Treat every input as an estimate and start with a test budget.
Growth-stage brands usually see their lowest acquisition costs as proven channels scale. This is the stage to replace estimates with measured cohort data.
Mature brands often face rising acquisition costs as core audiences saturate, but recover spend faster because more of each cohort reaches high-value tiers. In our Philippine iGaming data, blended payback ran about 14 months at a newer operator and about 1.5 months at a mature one.
3:1 is a widely used planning benchmark that leaves room for operating costs and users who churn early. It only works with an LTV that captures the full value of a user.
In our cost per FTD benchmark, every measured LTV:CAC in Philippine iGaming came in below 1. The standard formula misses users who return, users who move into higher tiers, and users who stay far longer than average. If your LTV comes from that formula, 3:1 sets a very low ceiling. Use a fuller LTV, or lead with payback.
₱800 is a starting reference for Philippine acquisition. Across four iGaming operators in our benchmark, cost per FTD ranged from $6.44 to about $25, and ₱800 falls inside that range. Your real figure depends on product, channel mix, user quality, and where regulation lets you advertise. Replace it with your own as soon as you have it.
Payback is CAC divided by monthly contribution per user, so retention does not enter the formula. Retention figures move a lot depending on how you define an active user, and payback stays reliable when that data is weak. The cash plan assumes each month’s new users keep producing at your stated rate until they pay back. If many churn in the first month, recovery takes longer than shown.
Pull your earliest cohorts and track their revenue month by month. Three months of data is enough for a first estimate. If you are pre-launch, use the example numbers to plan a small test budget, then rerun the calculator once real cohort data comes in.
Yes. These two are the simplest to start with. As your data matures, these methods add precision.
No. It is a planning estimate. The calculator holds CAC flat as spend grows. In practice, costs usually rise as you reach further into an audience, so scale large budgets in stages and check them against real results.
Indirectly. Regulation limits which channels you can use, and that shows up in your CAC. If your CAC comes from compliant channels, the budget it produces is built on compliant spend. Rules are shifting on both sides, from proposed limits on online gambling advertising to BSP’s draft payment rules, so revisit your inputs when they change.
Yes. It is the first step of every engagement. We instrument acquisition so each source ties to downstream user behavior, then replace every estimate on this page with a measured figure.
We measure cost and payback by source, then size the budget from what we find. A discovery call is 45 minutes and there is no deck.
Figures are estimates for planning only and do not constitute financial advice. Benchmark figures come from anonymized Philippine iGaming operators.